Monday, May 2, 2011

Feels like the final stages...

I was in a bit of a dilemma about what to do with this map. It feels like I have invested far too many man hours in to this project and maybe its time to move on. The level as a whole feels pretty complete but there are still lots of pickups to be placed, and trims to be fitted. Along with a few extra textures I have created, just not imported.

These are the shots so far, let me know what you think. Is it time to move on? Or is it better to 100% complete the project..whatever 100% completion may be..




These are 3 outdoors shots. In the second image there are 2 green lights (if you can see them) When shot, these shut the doors on the upper floor and kill anyone inside. There is a redeemer weapon in this room if players can make it out alive.





The red base. A lot less detailed than other areas of the map I know..





And these are the central joining sections. I feel these are the places where the most game play will take place. There are hints at different types of game play in the images but I think there needs to me much more, especially in corridors.

So if anyone has any feedback on the map and whether its worth pursuing or starting something fresh with the skills I've learnt.

Cheers,

Pete