After finishing my MA I got a sense on unease. So what am I supposed to do now? Make games, I guess. So this is what I am going to do. Be the best designer and work on the best titles. Theoretically.
I want to continue my blog (not that it had much of a start) as a way to force me to carry on designing in the dry periods. I have a lot of ideas up my sleeve and as a way of keeping me motivated and driven I will be posting progress on each of these projects. The only thing I hate most is letting people down, so if you feel let down by my progress, give me a boot in the right direction!
I also want to continue this blog because I know a few of the other EX MA students are continuing with theirs, I think it will be a great way to stay in touch as we had one talented bunch of nOObs (sp?) if I don't say so myself! I wish everyone the greatest of success on that note.
Back to me..
The first plan of action is to find the right job for me. I want to be a designer, not tester or a coffee maker. A real life games designer. I've applied at the companies I have a true passion to work at, and if they don't reply, damn them, and i'll continue down the list, we'll see where I end up!
As far as personal projects go, I'm hoping to develop my own UT3 Deathmatch game. I want to do this for a number of reasons, firstly I believe every level designer should understand what makes a Deathmatch arena truly great. You have to think about flow, holding the player up without blocking them, vantage points and danger points throwing in a few choke points for good measure. Im unsure whether im using UT3 or UDK for that but will probably use existing Unreal assets.
I've also opened up Maya again for the first time in God knows and with my trusty friend Scott 'BST' Taylor I'm learning and modelling again. Im creating modular building assets that can be duplicated around levels to quickly errect full scale buildings, I'm making good progress and when I hit any walls the Taylor Bros. are there to smash them down with bear like ferocity.
I'm also (might be) working on a UDK Mod with Ste 'pie finger' Thornton, Kalie 'asleep in the toilet' Walker and Paul 'big gunz' Bannon. If this goes through I think it will be truly interesting and push my skills out of my comfort zone. With my UDK skills along with Ste's ingenious game designs and Kalie and Paul's truely awesome art and modelling I think we could make a good go at a game representing UCLAN graduates at the same time.
I thought I would run out of things to say after the first quick whip at self reflection but the bottled words escaped. Hopefully this will be the new start of many.